riot games arcane premiere
Welcome to the playground
Interactive Hextech Crystal
mapped, programmed, and brought to life by b1n4ry, through VTProDesign. the main entry way to the riot games campus was plunged into the lab of jayce where a giant hextech crystal greets you. This interactive experience required the teamwork of 3 people to activate the crystal and unlock the exciting payoff designed and animated by b1n4ry and Akiko Yamashita.
Using TouchDesigner b1n4ry worked to program projection maps and trigger content for lighting, audio, projections, and trigger the grandMA board’s scenic lighting elements as well.
Credits...
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A game studio turned animation studio for the wildly successful Netflix show Arcane. Hired VTProDesign and Secret Cinema to make their premiere of Arcane unforgettable.
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The Studio Leading the Production of the projection mapping aspect of this project.
Chief Creative Officer: Michael Fullman
Executive Creative Director: Alex Ilten
Senior Designer: Danny Kim
Graphic Designer: Justine Henderson
Director of Production: Patrick Jong
Technical Producer: Matt Mojo
Executive Creative Producer: Michael Lee
IT Director: James Cammack
https://vtprodesign.com/
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Aki handled the Creative Direction for the project
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Using TouchDesigner b1n4ry worked to program LED Animations of embedded lighting, projection map and trigger content, some being generative content made by b1n4ry, for both the mapped 3D object and the projection scrim overhead, cue the sound effects and immersive audio, and send cues to a GrandMA board for the scenic lighting effects.
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Touchdesigner developer that helped with grandMA integrations on the crystal and projection mapping in the bamboo walkway.
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Installed and designed the hardware for the lighting and interactive elements within the hextech crystal
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Assisted David with the integration of tech into the crystal
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Visual Content